Robot

For the robot, a lot of data sources were used. The goal was to give life to an object in the simplest way. In this case, the robot had to tie in with the combative consciousness of the chef, so we based ourselves on a pepper mill that would more than everything like to be used again. Some key elements that we can see on the chef will also be recognizable on it like for example his eyebrows, sideburns or maybe his beret. We did not want him to have any futuristic elements because he has to bring old values forward because he is supposed to incite the chef to love things like he used to. To keep everything simple, I tried to find some robot elements that were good. For example, in “Number 9” and “The Iron Giant” the eyes are simple and they do not need to have wards to be expressive. Taking “Robots” as reference I noticed that one key element to show emotions in animation was the robots eyebrows. So I took this in consideration for the design of this robot too. Concerning the general design of the robot I wanted to do as he was build from already used objects like a pepper mill, metal, tissue, leather and a spoon. To do it my inspiration was a sculptor named Stephane Halleux who makes sculptures in a particularly attractive style as “Number 9” where the robots are made entirely with salvages.

Stephane Halleux's website

Inspiration:

Sketches:



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